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Alexandre Schnepf – Sound Design

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Projects

Riders Republic

Riders Republic

Immortals Fenyx Rising

Immortals Fenyx Rising

Rayman mini – Trailer

Rayman mini – Trailer

Ghost Recon Breakpoint

Ghost Recon Breakpoint

Ubisoft Montpellier – Assassin’s Creed Odyssey

Ubisoft Montpellier – Assassin’s Creed Odyssey

SuperMassive Games – The Inpatient

SuperMassive Games – The Inpatient

Ubisoft Mobile – Mighty Quest

Ubisoft Mobile – Mighty Quest

Ubisoft – City Of Love Paris

Ubisoft – City Of Love Paris

Virtual Room

Virtual Room

Endless Legend, Shadows – Amplitude Studio, Game Audio Factory – Sound Assistant

Endless Legend, Shadows – Amplitude Studio, Game Audio Factory – Sound Assistant

Resilio – ENJMIN

Resilio – ENJMIN

Harley Davidson Sound bank – Game Audio Factory

Harley Davidson Sound bank – Game Audio Factory

De Travers – Charlotte Aich – Sound design, 5.1 mixing

De Travers – Charlotte Aich – Sound design, 5.1 mixing

Wasted – ENJMIN project – Sound Design

Wasted – ENJMIN project – Sound Design

Multi-channel and binaural (natif) Field recording

Multi-channel and binaural (natif) Field recording

Mixage fou 2014

Mixage fou 2014

Le Cacao Qui Tue – episode 10, “Le Cacao Révélé” – Binaural mix

Le Cacao Qui Tue – episode 10, “Le Cacao Révélé” – Binaural mix

Big Brother – Edit and Mix

Big Brother – Edit and Mix

En attendant Junior – Bastien Jacquet – Sound editing and mix

En attendant Junior – Bastien Jacquet – Sound editing and mix

Father & Son – Florian Aupetit – Records, Design, Edit and Mix

Father & Son – Florian Aupetit – Records, Design, Edit and Mix

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